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Advanced [show]


Carrie Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his silver hair to look like a famous performer. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Carrie was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Wants a kiss; and money/treasure

Ideals: Passionate, Philantrophist. Bonds: Poor, Attractive. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Carrie Mitchell, Male Half-Elf Monk 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Athletics +5, History +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Gerard Tinley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy black hair. He has violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Guard business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: An old rival family wants him found; and wants to open a new tavern

Ideals: Athletic. Bonds: Adventurer, Job, Family. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Gerard Tinley, Male Human Wizard 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Deception +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2800 sp. Solid gold idol (200 gp).


Social Check DCs


Damakos Violence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His brown hair is thinning but still full. He has several tiny topaz earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Selfish, Antagonistic. Bonds: Attractive, Rich, Adventurer, Immigrant. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Damakos Violence, Male Tiefling Commoner 8
Medium (5'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 54 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)11 (+0) 14 (+2)16 (+3)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1400 gp. Black opal (1100 gp).


Social Check DCs


Namfoodle Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his ceremonial dagger ready. His red hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He believes the world needs to unite to get rid of giants once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of giants; and many giants want him driven away

Ideals: Fighting, Justice. Bonds: Poor, Attractive, Enemies. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Namfoodle Tarkelby, Male Gnome Aristocrat 3
Small (3'8") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)16 (+3) 9 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Silk rope.


Social Check DCs


Pijjirik Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky white painted plate armor. His crest is silver and curly. His gold eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He uses divination through singing.

History: He was born in the south, but his parents moved at a very young age to the west. Pijjirik was born on a far southern forest where he grew up under the tutelage of his mother, an expert Guard. He used his abilities to trick people and travel the world for free.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Immigrant, Criminal record. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pijjirik Delmirev, Male Dragonborn Fighter 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 17 (+3)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Goblin
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1800 gp. Deep green spinel (160 gp). Fiery yellow corundum (800 gp). Deep green spinel (160 gp). Azurite (7 gp). Aquamarine (800 gp). Freshwater pearl (7 gp). 1 Minor magic item.


Social Check DCs

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