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NPC Generator

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Advanced [show]


Fivin Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair, when down, is lengthy. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is afraid of women and trembles around them

History: He got into the Bounty Hunter business at a young age. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Fivin Gracey, Male Half-Elf Warrior 13
Medium (5'7") Half-Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 85 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 16 (+3)11 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Infernal, Abyssal, Orc
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cairn Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His hair is short and white. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.

History: Cairn hails from a village terrorized by illithids. In his 15th year, his parents were killed by a illithids raid, leaving Cairn alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Cairn Sanctuary, Male Tiefling Rogue 15
Medium (5'10") Tiefling, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 79 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1

Possessions: 2000 gp. Lapis lazuli (12 gp). Rhodochrosite (12 gp). Red spinel (80 gp). Bloodstone (50 gp). Bloodstone (50 gp). Violet garnet (800 gp). Blue star sapphire (600 gp). Golden pearl (80 gp). Zircon (50 gp). White opal (600 gp). Violet garnet (800 gp).


Social Check DCs


Orsik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear brown pants and tee shirts. His long white hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Orsik was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Orsik's father didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Insomniac, Antagonistic. Bonds: Religious, Slave, Immigrant. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Orsik Fireforge, Male Dwarf Monk 11
Medium (4'3") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 55 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 200 pp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Jeweled anklet (1000 gp). A roughly beaten golden orb (140 gp). A roughly beaten golden orb (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Hanali, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. He is tall, broad shouldered and powerfully built. His silver hair is knotted and matted. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Glassblower, who enjoyed hunting, Thamior was taken on many hunting expeditions. Through the years after Thamior was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Thamior's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Selfish, Antagonistic. Bonds: Nature. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Thamior Hanali, Male Elf Rogue 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Gennal LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gennal was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Gennal LaCava, Male Half-Elf Commoner 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Black star sapphire (1000 gp). Star rose quartz (70 gp). Red spinel (130 gp). Deep blue spinel (700 gp).


Social Check DCs

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