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NPC Generator

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Advanced [show]


Oblar Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. He has a long golden beard with little hanging trinkets. This violet eyed westerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Shy, Impulsive. Bonds: Rich, Adventurer. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Oblar Thorngage, Male Halfling Warrior 14
Small (3'3") Halfling, Lawful Good (CR 14)
Armor Class 12
Hit Points 109 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +7, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 3000 gp. Jet (40 gp). Alexandrite (1200 gp). Star rose quartz (20 gp). Red spinel (40 gp). White pearl (40 gp). Malachite (5 gp). Banded agate (5 gp). Fire opal (1200 gp). 1 Medium magic item.


Social Check DCs


Nordak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. He keeps his long red hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Nordak began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by giants. Nordak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Professionalism, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Nordak Brawnanvil, Male Dwarf Druid 11
Medium (4'1") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 88 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Arcana +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 210 pp. Red-brown spinel (140 gp). Eye agate (14 gp). Alexandrite (700 gp). Blue sapphire (1600 gp). Moss agate (14 gp). White pearl (140 gp). Banded agate (14 gp). Sard (30 gp). 1 Minor magic item.


Social Check DCs


Balimaar Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. His auburn hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Balimaar was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Herbalist job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Racist, Greedy. Bonds: Nature, Job. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Balimaar Alfonso, Male Half-Elf Rogue 2
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 16 (+3)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp.


Social Check DCs


Ernest Breeden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green trousers with yellow and pastel striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Server, Ernest learned a great deal about his mother's area of expertise. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 14 years.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Opinionated. Flaws: Insane, Fearful. Bonds: Job. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Ernest Breeden, Male Human Warrior 2
Medium (5'5") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)18 (+4) 17 (+3)15 (+2)
Skills Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Shivering Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean blue cloak covering his clean studded leather. He has red fur. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shivering is combative with any and all who dare try his patience in the slightest.

History: Shivering was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was turned out during the war. He and his family wandered south to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Justice. Flaws: Depressed, PTSD. Bonds: Poor, Enemies. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Shivering Wind, Male Tabaxi Sorcerer 10
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 55 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +7, Insight +7
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Infernal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 180 pp. Blue quartz (10 gp).


Social Check DCs

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