Trym L'Fondant, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in white turtlenecks beneath a black coat with grey slacks. His hair is short and black. His eyes, though not visible through his cowl, are brown.
Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Sellsword business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. He got away from his former life and has fallen to alcoholism.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Justice. Flaws: Addict. Bonds: Job, Criminal record. Occupation: Sellsword
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Olunt Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears just a grey suit. He wears his hair in dreadlocks. He has green eyes and a grey hat with a violet feather.
Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a pair of adventurers, Olunt grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Insane. Bonds: Religious, Adventurer, Job. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 310 gp. 5 Acid flasks.
Cloak In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long cinnamon fur is drawn into a two foot long braid. He is baby faced.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a small toy that he constantly fidgets with.
History: Cloak was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Flaws: Addict. Bonds: Enemies, Attractive, Job. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 20000 cp.
Paymon Glory, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of magic on his torso. His purple hair is singed and shortened. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: Paymon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Paymon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Paymon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly. Bonds: Family, Poor, Military. Occupation: Servant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Brown-green garnet (70 gp).
Art Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He wears a wide-brimmed hat to cover his moderate length cinnamon fur. His face is scarred and worn.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He feels threatened by others; and he wants revenge against giants
Ideals: Philantrophist, Gifted, Artistic. Flaws: Ugly. Occupation: Crown-heir
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 11)
Armor Class 13
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Auran
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2200 gp. Finely wrought small gold bracelet (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item.
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