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Advanced [show]


Tethren Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his spear. He keeps his long red hair kept up in a rat tail. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Tethren enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: Rich. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Tethren Cacophony, Male Tiefling Barbarian 8
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 58 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp. Banded agate (5 gp).


Social Check DCs


Two Llamas On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His white fur is heavily combed to the left. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Two Llamas has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and he is content

Ideals: Joker. Flaws: Shy, Mundane, Disease. Bonds: Attractive. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Two Llamas On the Mountaintop, Male Tabaxi Fighter 3
Medium (5'9") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Violet garnet (800 gp). Coral (130 gp). Moonstone (30 gp).


Social Check DCs


Wrenn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan coat over a blue low-cut shirt, and a Stetson hat upon his head. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the south. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Fighting. Bonds: Rich, Criminal record, Enemies. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Wrenn Wildwander, Male Gnome Monk 3
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)10 (+0) 10 (+0)18 (+4)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ozyman Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting brown shirt and pants. He has brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Ozyman and his spouse have recently divorced.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Ozyman Copperkettle, Male Halfling Adept 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)15 (+2) 16 (+3)16 (+3)
Skills Animal Handling +6, Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black armored body suit, with a simple yellow line shooting up and back down. His fur is greying and his face has many wrinkles. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: Quick lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Family. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Quick Paws, Male Tabaxi Aristocrat 7
Medium (6'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)18 (+4) 15 (+2)15 (+2)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Terran, Orc, Abyssal, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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