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NPC Generator

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Advanced [show]


Orsik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His silver hair is drawn into a tight pony tail with a card scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: He was raised in a forest tribe. After coming to the age of reason, Orsik took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Orsik Daraln, Male Dwarf Commoner 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 350 gp. Eye agate (14 gp).


Social Check DCs


Oriax Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise gold. His teeth are white and perfect.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by orcs. Oriax was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Many orcs want him driven away.

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Religious, Enemies. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Oriax Ignominy, Male Tiefling Aristocrat 14
Medium (5'11") Tiefling, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 100 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Insight +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 3000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Gold dragon comb with red garnet eye (1500 gp). Silver comb with moonstones (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Gold cup set with emeralds (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). 1 Medium magic item.


Social Check DCs


Namfoodle Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man tends to wear a brown poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. His white hair is kept up in a ponytail inside a feathered hat. His thin eyebrows rest above his beady blue eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Namfoodle grew up listening to his father's many stories. After coming to the age of reason, Namfoodle took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Opinionated, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Namfoodle Murnig, Male Gnome Expert 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills Insight +1, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Terran, Infernal, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Fabien Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of bastard swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is knotted and matted. His amber eyes dart from person to person.

Personality: Fabien hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south, but his parents moved at a very young age to the north. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Artistic, Philantrophist. Bonds: Immigrant, Job. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Fabien Murnig, Male Gnome Sorcerer 13
Small (3'2") Gnome, True Neutral (CR 13)
Armor Class 14
Hit Points 67 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)18 (+4) 10 (+0)16 (+3)
Skills History +8, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Gnome, Terran, Goblin, Druidic, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666666400

Possessions: 4000 gp. Smoky quartz (80 gp). White pearl (70 gp). Iolite (80 gp). Azurite (11 gp). Citrine (80 gp). Brown-green garnet (70 gp). Sard (80 gp). Chrysoberyl (70 gp). Banded agate (11 gp). Black opal (1000 gp). 1 Minor magic item.


Social Check DCs


Gilbert Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in a clean tan cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His long brown hair is drawn into a two foot long braid. This blue eyed southerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Farmer, his mother struggled to pay the bills. After coming to the age of reason, Gilbert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Cynical. Bonds: Slave, Poor, Family. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Gilbert Boleem, Male Half-Elf Bard 3
Medium (5'4") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)17 (+3) 10 (+0)9 (-1)
Skills Athletics +3, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Half-Plate.


Social Check DCs

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