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NPC Generator

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Advanced [show]


Aldous Dayton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown costume with the symbols of death on his torso. He has moderate length golden hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to unite with his brother

Ideals: Passionate, Optimist. Flaws: Addict. Bonds: Family, Rich. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Aldous Dayton, Male Human Sorcerer 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1200 gp.


Social Check DCs


Reynard Quinton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. He has a small bristly mustache and wavy auburn hair. His eyes are brown and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of northern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Reynard's homeland. Reynard decided to take the middle way and become a bodyguard. He has drifted from career to career and currently works as a Miller.

Motivation: Wants to open a new tavern.

Ideals: Logical, Fighting. Bonds: Job, Immigrant. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Reynard Quinton, Male Human Wizard 2
Medium (5'0") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1 Masterwork manacles.


Social Check DCs


Kriv Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Opinionated. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Kriv Daardendrian, Male Dragonborn Expert 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 700 sp.


Social Check DCs


Silent Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull green iron scale mail. His white fur is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a criminal king-pin and mafia family Through the years after Silent was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Silent's father didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Religious, Criminal record. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Silent Wind, Male Tabaxi Druid 5
Medium (6'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)18 (+4) 15 (+2)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Undercommon, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Large well-done wool tapestry (200 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Târz Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is cut short with large spiked bangs in the front. His eyes are likewise violet. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Târz studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Târz Dryden, Male Half-Orc Paladin 2
Medium (6'7") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Auran, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 340 gp. Lapis lazuli (5 gp). Pink pearl (140 gp). Brown-green garnet (140 gp).


Social Check DCs

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