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NPC Generator

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Lance Harper, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of luck around his neck, and a dagger on his belt. His white hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Persistence. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Lance Harper, Male Human Druid 10
Medium (5'6") Human, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Deception +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 14000 sp. White pearl (120 gp). Obsidian (11 gp). Rock crystal (50 gp). Amber (120 gp). Rock crystal (50 gp). Red-brown spinel (120 gp).


Social Check DCs


Mhurren Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his brown hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Mhurren was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Mhurren Ramsay, Male Half-Orc Druid 7
Medium (6'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 18 (+4)13 (+1)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common, Orc, Celestial, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his chestnut hair. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Qemuel Temperance, Male Tiefling Bard 8
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)14 (+2) 19 (+4)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Druidic, Goblin
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 1000 gp.


Social Check DCs


Henry Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He is tall, broad shouldered and powerfully built. He sports a long brown beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He comes from a rich northern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is greedy; and seeks redemption

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Rich, Criminal record. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Henry Burrows, Male Half-Elf Sorcerer 8
Medium (5'1") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 55 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)10 (+0) 11 (+0)16 (+3)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 50 pp.


Social Check DCs


Eiravel Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His hair is long and black with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His hazel eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Eiravel grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, PTSD. Bonds: Poor, Job, Enemies, Adventurer. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Eiravel Cithreth, Male Elf Bard 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1200 sp. Violet garnet (200 gp). Aquamarine (200 gp). 4 Holy water. 1 Antitoxin. 2 Tanglefoot bags.


Social Check DCs

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