Ahvain Aloro, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. He keeps his white hair in a pixie cut. His eyes are amber and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Sage. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered painting. He then took over the family business and is one of the better Sage for hire.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Mentor, Rich. Occupation: Sage
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp. Jade (60 gp).
Oppleby Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His blonde hair is cut short. This brown eyed westerner is not easily forgotten.
Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a mountains tribe. Oppleby was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oppleby decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Nature, Criminal record. Occupation: Gardener
Voice: pre-pubescent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 20 (+5) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp.
Cory Branson, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. He sports a flattop hair cut. His blue eyes peer out from beneath his wide-brimmed black hat.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He also has developed a complete distrust of the Mercenary profession.
History: He was raised in a white middle class family as the only child. He worked as a nervous Fortune-teller and found it very stressful. He has worked as a Fortune-teller like his father before him.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gale Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a violet costume with the symbols of his god on his torso. He is bristling with hidden weapons, mostly nunchakus and shortspears. His cinnamon fur is kept up in a ponytail inside a top hat. His eyes are blue.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Sold as a small child to a slaver, Gale was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Gale took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Family, Mentor. Occupation: Sage
Voice: Posh accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Gnome, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
Possessions: 40000 cp. Aquamarine (1400 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item.
Aelar Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. With bright red hair and a scraggly beard. This gray eyed northerner is not easily forgotten.
Personality: A skeptical and narcissistic man, Aelar's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the north his family was never financially stable. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Bonds: Job, Poor. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Half-Plate. 1 Banded mail.
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