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NPC Generator

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Advanced [show]


Borun Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is cut short. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To clean up the streets; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Military, Guardian. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Borun Hilltopple, Male Halfling Druid 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp. A roughly beaten golden orb (110 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (700 gp). Solid gold idol (200 gp). 1 Minor magic item.


Social Check DCs


Korag Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His long golden hair reaches down to his waist. His eyes are gray and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Terse. Bonds: Attractive, Rich, Enemies. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Korag Jacobs, Male Half-Orc Ranger 6
Medium (5'0") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Deception +5, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Golden yellow topaz (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anthony Clive, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. His silver hair is long and unkept. His eyes are green and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast forest. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. During his travels, Anthony and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anthony discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anthony fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Ugly, Emotional, Fearful. Bonds: Poor, Nature, Debt. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Anthony Clive, Male Human Ranger 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Raymond Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Beneath his clothing is a huge mess of scar tissue. With a patchy auburn beard and wild auburn hair. His eyes are gray and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a wizard, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Flaws: Antagonistic. Bonds: Slave, Rich, Mentor, Criminal record. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Raymond Windsor, Male Human Paladin 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp. Rose (20 gp).


Social Check DCs


Andram Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He very much looks the part of a Painter. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.

History: Andram hails from a village terrorized by brigands. His childhood dream was to be a Farmer, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and revenge

Ideals: Opinionated. Bonds: Job, Slave, Adventurer, Enemies. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Andram Violence, Male Tiefling Expert 5
Medium (6'7") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 17 (+3)16 (+3)
Skills Arcana +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp.


Social Check DCs

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