Roondar Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, and carries longbows. His white hair is heavily combed to the left. His eyes are violet and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was always a brilliant, if unscrupulous mind. Through the years after Roondar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Roondar's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic, Insane. Occupation: Tanner
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Deep green spinel (110 gp). 3 Antitoxin.
Charles Ramsay, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and is well dressed, constantly wearing a tan suit, white shirt, and red tie. His right leg appears badly burned and disfigured. His red hair is unkempt and raggedy. His amber eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.
History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He used his abilities to trick people and travel the world for free.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 700 sp. A roughly beaten golden orb (40 gp).
Efferil Raethran, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black painted combat armor at almost all times. His hair is brown and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He misses his home and complains about the freezing weather, even in summer.
History: Efferil was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Dyer for hire.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
Sweet Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who usually wears his green robe and has his scythe always slung over his shoulder, he is not a threatening figure. His black fur is slicked back into a classic pompadour. His eyes are copper and he is always smoking a pipe.
Personality: Sweet speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Masseuse business at a young age. A gifted student he started as a Bricklayer, but he got bored and became a Masseuse. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and expand his business
Ideals: Impeccable. Bonds: Religious, Job, Immigrant, Guardian. Occupation: Masseuse
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1400 gp. Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Gold and topaz bottle stopper cork (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp).
Ar-Karo Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a green collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His feathered hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born at the edge of vast mountains. Ar-Karo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to get laid.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Has a crush, Nature. Occupation: Architect
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 63 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 |
Possessions: 11000 gp. Amber (60 gp). Jade (60 gp). Eye agate (16 gp). Carnelian (50 gp). Azurite (16 gp). Deep green spinel (60 gp). Blue quartz (16 gp). Jet (60 gp). Freshwater pearl (16 gp). Moonstone (50 gp). Bloodstone (50 gp). Banded agate (16 gp). Moonstone (50 gp). Silver pearl (60 gp). Moonstone (50 gp). Jet (60 gp). Jasper (50 gp). White opal (1500 gp). Aquamarine (300 gp). Silver pearl (60 gp). White pearl (60 gp). Azurite (16 gp). 1 Medium magic item. 1 Medium magic item.
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