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NPC Generator

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Advanced [show]


Zedaar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey costume with the symbols of the four houses of cards on his torso. He keeps his brass crest in a pixie cut. His fierce red eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Zedaar was born the youngest of three triplets. He found a children's book about a Dragonborn Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Gifted. Bonds: Rich, Family, Adventurer. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Zedaar Tiammanthyllish, Male Dragonborn Warlock 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)11 (+0) 11 (+0)19 (+4)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 90 gp.


Social Check DCs


Dagger Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His red fur, when down, is lengthy. This green eyed westerner is not easily forgotten.

Personality: Dagger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Impeccable, Logical. Bonds: Rich, Adventurer. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Dagger Of Wine, Male Tabaxi Paladin 1
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 11 (+0)18 (+4)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. Hematite (5 gp).


Social Check DCs


Thomas Chatham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case, and is pretty ugly. With bright golden hair and a scraggly beard. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was always a brilliant, if unscrupulous mind. His martial abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Thomas Chatham, Male Human Bard 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 70 gp. Solid gold idol (200 gp).


Social Check DCs


Fibblestib Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple pastel line shooting up and back down. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Fibblestib was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Insane, Addict. Bonds: Guardian, Military. Occupation: Miller

Voice: Raspy

Attributes [hide]

Fibblestib Quillsharpener, Male Gnome Warrior 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 40 pp.


Social Check DCs


Torinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a black scarf. He is portly but not overly obese. His scarlet crest is lengthy and is close to two feet long. He has gleaming, smiling red eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Torinn grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Torinn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Torinn. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he wants revenge against giants

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Criminal record, Enemies. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Torinn Grrrmmballhyst, Male Dragonborn Fighter 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 28 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 290 gp.


Social Check DCs

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