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NPC Generator

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Advanced [show]


Ulfgar Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He has no hair. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Bather like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Ulfgar Brawnanvil, Male Dwarf Ranger 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 111 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)17 (+3) 13 (+1)14 (+2)
Skills Insight +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Sylvan, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 4000 gp. Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Golden circlet with four aquamarines (1000 gp). An abacus with copper, silver and gold markers (140 gp).


Social Check DCs


Dondon Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to loving parents in a slum to the north. Cursed with vampirism at a very young age, Dondon has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dondon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats.

Flaws: Disease. Bonds: Attractive, Family, Enemies, Poor. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dondon Tosscobble, Male Halfling Expert 12
Small (2'11") Halfling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 60 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Red garnet (70 gp). Aquamarine (1400 gp). Carnelian (50 gp). Aquamarine (1400 gp). Freshwater pearl (8 gp). Obsidian (8 gp). Zircon (50 gp).


Social Check DCs


Gomory Nash, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a white and violet robe with the hood down. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gomory was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He has achieved small success as a Scribe.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Gifted. Bonds: Job, Enemies. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Nash, Male Human Expert 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roger Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a green cloak and cross-gartered red stockings. He is tall, broad shouldered and powerfully built. He has styled his black hair well, parting it to the right. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Flaws: Ugly, Shy, Addict. Bonds: Criminal record, Nature. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Roger Aloro, Male Half-Elf Warlock 7
Medium (5'11") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp. Alexandrite (500 gp). Silver pearl (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûshbaka Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and black robe with the hood down. He carries with him a set of halberds on his belt, each one with a amethyst on the hilt. His silver hair is styled in orderly dreadlocks. His fierce gray eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Ûshbaka hails from a village terrorized by illithids. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in halberd use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ûshbaka was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids

Ideals: Fighting, Logical. Flaws: Secretive, Impulsive. Bonds: Enemies. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Ûshbaka Bradshaw, Male Half-Orc Adept 7
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp. Deep green spinel (110 gp). Azurite (9 gp). Azurite (9 gp). Eye agate (9 gp).


Social Check DCs

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