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Advanced [show]


Caeldrim Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a black and red handkerchief worn on his left side. He has styled his white hair well, parting it to the left. His eyes are hazel.

Personality: Caeldrim is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: Caeldrim was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Herbalist.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Depressed, Hedonist. Bonds: Attractive, Job, Criminal record. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Caeldrim Caerdonel, Male Half-Elf Expert 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He wears his white hair down. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Flaws: Hedonist, Insane. Bonds: Criminal record, Immigrant. Occupation: Slave Trader

Voice: High pitched and raspy

Attributes [hide]

Umpen Loofollue, Male Gnome Bard 8
Small (3'2") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 60 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 18 (+4)12 (+1)
Skills Arcana +6, Survival +7
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Auran, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1200 gp.


Social Check DCs


Gilthur Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His chestnut hair is matted, messy, and big. This brown eyed westerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He inherited the family business which he has now maintained for 10 years.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his daughter

Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Gilthur Trueblood, Male Dwarf Expert 4
Medium (4'1") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Dynamic Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'3". He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a hammer. His yellow fur is smooth and relatively long. His hazel unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the north. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Pacifist. Flaws: Disease. Bonds: Military, Mentor, Job. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Dynamic Grass, Male Tabaxi Warlock 1
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)13 (+1) 10 (+0)17 (+3)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 150 gp.


Social Check DCs


Krimmon Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long white beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He enjoys reading and quiet.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Krimmon was left his mother's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Bonds: Rich, Attractive, Military. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Krimmon Greenbottle, Male Halfling Expert 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)10 (+0) 18 (+4)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs

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