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NPC Generator

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Advanced [show]


Gilthur Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze, and is pretty ugly. He has styled his auburn hair well, parting it to the right. His blue eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilthur fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Rich, Guardian. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Gilthur Morigak, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs


Thorpe Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He is physically well-built. He keeps his silver hair in a pixie cut. This blue eyed easterner is not easily forgotten.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Thorpe studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Forgetful. Bonds: Family, Job. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Thorpe Wildcloak, Male Halfling Bard 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 50000 cp. Tiger eye turquoise (16 gp). White pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a black vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop fur cut. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Beast is combative with any and all who dare try his patience in the slightest.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beast In the Wind, Male Tabaxi Commoner 5
Medium (6'3") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who has a large pastel mantle and cape that has been intricately interwoven into his black robe. His brown hair is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Baern grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and he desires power and/or immortality

Flaws: Antagonistic, Addict. Bonds: Adventurer, Attractive, Family. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Baern Torevir, Male Dwarf Wizard 6
Medium (4'1") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Athletics +6
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic, Sylvan, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white cloak and cross-gartered brown stockings. His crest is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Tarhun was born in the south. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Tarhun's homeland. Tarhun decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Tarhun Grrrmmballhyst, Male Dragonborn Wizard 11
Medium (6'8") Dragonborn, Lawful Evil (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +7, History +6
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +9 / 3d8+5, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 800 gp.


Social Check DCs

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