Mehen Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a spear on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying red crest a little too much giving a sharp red color. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a very good compulsive liar and kleptomaniac.
History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Impeccable. Bonds: Attractive, Criminal record. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 22 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Druidic
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1300 gp. Carnelian (30 gp). Malachite (4 gp). Amethyst (60 gp). Chrysoberyl (60 gp).
Brottor Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tan tunic with blue highlights, and long black pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. He has a long blonde beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments
History: He got into the Armorer business at a young age. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He has achieved small success as a Armorer.
Motivation: Sabotage a competitor; and wants a kiss
Ideals: Gifted. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 19 (+4) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 3000 cp. 2 Tanglefoot bags.
Mordai Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a broad hat to hide his balding. His eyes are silver and beady.
Personality: He is calm most of the time but flees social interaction. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in the west to a Sage, Mordai learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Sage job and began his own company from there.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Ugly, Shy. Bonds: Criminal record, Job, Religious. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
Possessions: 1600 gp. Aquamarine (300 gp). Rock crystal (60 gp). Hematite (13 gp). Citrine (60 gp). Moss agate (13 gp).
Cory Watson, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.
History: He was born into a rich family. He worked as a nervous Shepherd and found it very stressful. He now mingles about in high society.
Motivation: He has passion for adventuring and risk; and wants to open a new tavern
Flaws: Insane. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 85 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 4000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (900 gp).
Wobbles Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His tied-back hair is auburn. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Tanner, but he got bored and became a Blacksmith. He ran away from his former home and has been making his living as a Blacksmith for the past few years.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and an old rival family wants him found
Ideals: Professionalism. Flaws: Mundane. Bonds: Family, Job, Debt. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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