Burto Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'3", this man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 12th year, his parents were killed by a goblins raid, leaving Burto alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away; and he is greedy
Ideals: Optimist, Pacifist. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 73 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +6
Possessions: 1700 gp. Aquamarine (1500 gp). Blue sapphire (1300 gp). Obsidian (14 gp). Sardonyx (60 gp). Rhodochrosite (14 gp). Deep green spinel (140 gp). Star ruby (1300 gp). Sard (60 gp).
Dynamic Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. He wears a broad hat to hide his balding. He has a dull look in his hazel eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Dynamic grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his old friends
Ideals: Logical. Flaws: Secretive, PTSD. Bonds: Adventurer, Family. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 72 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Draconic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 220 pp. Alexandrite (700 gp). Smoky quartz (80 gp). Fiery yellow corundum (700 gp).
Hadarai Withrethin, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a grey small hat and grey clothes. His golden hair is lengthy. He has several tiny amethyst earrings on each ear.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Hadarai studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.
Motivation: Doesn't want to be a Banker and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting, Gifted. Bonds: Rich, Nature, Family. Occupation: Banker
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 7 (-2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 200 sp.
Justin Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears black trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. His white hair is lengthy and is close to two feet long. He has several tiny jet earrings on each ear.
Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Sculptor like his mother before him.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Addict. Bonds: Rich, Attractive, Immigrant, Job. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
Possessions: White pearl (40 gp).
Left-Handed Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red fur has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Left-Handed grew up listening to his father's many stories. Left-Handed abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Disease, Forgetful. Bonds: Adventurer. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
