Thar Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly lances and daggers. He wears his hair in dreadlocks. His blue eyes are slightly larger than normal.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Thar was born the youngest of three triplets. Thar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and an old rival family wants him found
Ideals: Entrepeneur. Bonds: Criminal record, Attractive, Family, Nature. Occupation: Apothecary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 10)
Armor Class 10
Hit Points 80 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 1900 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rhogar Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He wears a feathered hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.
Motivation: He has a crush on the local Merchant; and wants his loneliness to end
Ideals: Justice, Gifted. Flaws: Insomniac, Shy. Bonds: Immigrant, Has a crush. Occupation: Performer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 65 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 17 (+3) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Elven
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +7
Possessions: Cloth of gold vestments (150 gp). 1 Minor magic item. 1 Minor magic item.
Boddynock Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears professional attire. His white hair is smooth and relatively long. He has several tiny jet earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.
Motivation: Sabotage a competitor.
Flaws: Fearful, Disease. Bonds: Attractive, Rich, Job. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Karash Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears professional attire. His skin is fair and his fingers are delicate and long. He wears a top hat to hide his balding. This gray eyed southerner is not easily forgotten.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To end his boredom; and he is content
Ideals: Impeccable. Flaws: Secretive, Mundane. Bonds: Attractive, Rich. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 13)
Armor Class 11
Hit Points 63 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Fire opal pendant on a fine gold chain (1400 gp). Gold and ruby ring (5000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Black velvet mask with numerous citrines (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wobbles Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He is wearing colorful clothing, dressed as a Fletcher. He has a hunchback. He is bald on top and has large silver tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels threatened by others; and find a way to reverse the transformation of his sister
Ideals: Entrepeneur. Flaws: Ugly, Addict, Fearful. Bonds: Family, Mentor. Occupation: Fletcher
Voice: pre-pubescent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 90 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Gnoll, Terran
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +6
Possessions: 280 pp. Aquamarine (200 gp). Citrine (40 gp). Aquamarine (200 gp). Citrine (40 gp). Black opal (1200 gp). Golden yellow topaz (200 gp). Star rose quartz (40 gp). Hematite (11 gp). Citrine (40 gp). Star ruby (1200 gp).
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