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Azzakh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with green colored cloaks and clothing. His crest is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Impulsive. Bonds: Religious, Slave. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Azzakh Daardendrian, Male Dragonborn Rogue 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Argran Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His hair is black and curly. He has brown eyes and a yellow hat with a black feather.

Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.

History: Born in the east his family was never financially stable. In his 11th year, his parents were killed by a illithids raid, leaving Argran alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Enemies. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Argran Graeme, Male Half-Orc Warrior 5
Medium (6'0") Half-Orc, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Athletics +6, History +4
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4

Possessions: 600 gp.


Social Check DCs


Charles Clifford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with wide-brimmed hat. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Impeccable, Fighting. Flaws: Ugly, Secretive, PTSD. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Charles Clifford, Male Human Aristocrat 11
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +4, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +7

Possessions: 900 gp. Lapis lazuli (16 gp). Moss agate (16 gp). Brown-green garnet (60 gp). Deep blue spinel (1000 gp). Hematite (16 gp).


Social Check DCs


Charles Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is renowned for his bright tan suits and hats. His hair is brown and very short. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a deep hatred of dire rats

Flaws: Ugly, Secretive. Bonds: Criminal record, Rich, Enemies. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Klein, Male Half-Elf Ranger 3
Medium (5'1") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. Amber (120 gp). Tourmaline (120 gp). Azurite (14 gp).


Social Check DCs


Wrenn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports black clothing, slightly heavier than average wear. His chestnut hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: He has always had a great fascination with Gnomish culture. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Many orcs want him driven away; and regain custody of his daughter

Ideals: Gifted. Flaws: Racist. Bonds: Family, Enemies. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Wrenn Folkor, Male Gnome Rogue 8
Small (3'8") Gnome, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 16 (+3)17 (+3)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +2

Possessions: 60 pp. Violet garnet (1600 gp). Violet garnet (1600 gp). Chrysoprase (70 gp).


Social Check DCs

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