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Advanced [show]


Dain Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Brewer. He wears a deerstalker hat to hide his balding. His eyes are likewise violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Gifted. Bonds: Nature, Family. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dain Fallack, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Silvo Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Nature. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Silvo Tosscobble, Male Halfling Cleric 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Deception +6, History +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'0". He wears a pastel costume with the symbols of the sun god on his torso, and his gloved hand is found clutching a shield. His hair is silver and very short. His eyes are hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: Ralf was raised in a hard working conservative environment. He worked as a nervous Laborer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Flaws: Depressed, Addict. Bonds: Job. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Ralf Ostoroth, Male Half-Elf Adept 2
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs


Gimble Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. His blonde hair is greasy and uncared for. His brown eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the north. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Religious, Immigrant. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Gimble Nucklestamp, Male Gnome Rogue 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 16 (+3)18 (+4)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 300 sp.


Social Check DCs


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. His silver hair is knotted and matted. His eyes are violet and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Flaws: Cynical, Impulsive. Bonds: Attractive, Poor, Job, Military. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Tatum, Male Human Paladin 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)17 (+3) 10 (+0)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 800 sp.


Social Check DCs

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