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NPC Generator

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Advanced [show]


Richard Kendal, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. He has black hair. His violet eyes peer out from beneath his deerstalker pastel hat.

Personality: He is very quiet and rarely speaks above a whisper. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Fighting, Athletic, Logical. Flaws: Shy. Bonds: Mentor. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Richard Kendal, Male Human Druid 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)9 (-1) 10 (+0)15 (+2)
Skills Investigation +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Black pearl (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ozyman Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a brown feathered hat and brown clothes. His brown hair is matted, messy, and big. His blue eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Spice Merchant, Ozyman learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has achieved small success as a Spice Merchant.

Motivation: To unite with his sister; and regain custody of his daughter

Ideals: Logical. Flaws: Ugly, Selfish, Racist. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Ozyman Goodearth, Male Halfling Fighter 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)10 (+0) 15 (+2)11 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wiggens Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long silver beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was raised in a plains tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and many brigands want him driven away

Ideals: Disciplined. Bonds: Attractive, Enemies, Nature, In love. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Wiggens Fapplestamp, Male Gnome Adept 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Abyssal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp. Jade (160 gp).


Social Check DCs


Sweet Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep yellow leather and dull pastel iron scale mail, and is pretty ugly. He wears his black fur up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Map Maker, his mother struggled to pay the bills. Sweet abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Sweet Fang, Male Tabaxi Sorcerer 5
Medium (6'7") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 6000 sp. Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (180 gp).


Social Check DCs


Arannis L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with deerstalker hat. He keeps his long auburn hair kept up in a rat tail. He has violet eyes and a violet hat with a tan feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To protect his home; and he is content

Ideals: Optimist. Flaws: Hedonist, Mundane, Racist. Bonds: Guardian. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Arannis L'Fondant, Male Half-Elf Druid 9
Medium (5'9") Half-Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)17 (+3) 12 (+1)16 (+3)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Sylvan, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). An abacus with copper, silver and gold markers (180 gp). Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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