Mûzglob Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears yellow trousers with green and black striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. With a patchy chestnut beard and wild chestnut hair. He has several tiny emerald earrings on each ear.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of goblins once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Mûzglob began to lead the lost caravan. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants revenge against goblins.
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich, Enemies. Occupation: Barrister
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nykkan Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His Stetson hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Slave, Military. Occupation: Ploughman
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Goblin, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp.
Krimmon Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Shipwright, but doesn't like to broadcast it.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Religious, Job, Family. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Dimble Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his kukri ready. He keeps his long blonde hair kept up in a rat tail. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Dimble was born the youngest of three triplets. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He's since become an addict/alcoholic.
Motivation: Revenge.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Enemies, Family. Occupation: Junk Dealer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 18 (+4) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 200 gp. Rhodochrosite (12 gp). Alexandrite (700 gp). 1 Minor magic item.
Jabbie Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Healer. He sports a long blonde beard, and similarly colored long hair. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.
Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out
Flaws: Sensitive. Bonds: Immigrant, Slave, Family, Adventurer. Occupation: Healer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Abyssal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
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