Drifting Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His fur is cinnamon and curly. He has blue eyes and a brown hat with a pastel feather.
Personality: He is extraordinarily eccentric. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has decided he is irredeemable.
Flaws: Insane. Bonds: Attractive, Poor, Criminal record, Military. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 62 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling, Undercommon, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 2200 gp. Solid gold idol (500 gp). Jeweled electrum ring (4000 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item.
Ar-Karo Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. He has moderate length auburn hair. His eyes are a pleasant violet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has worked as a Bricklayer like his father before him.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Shy, Racist. Bonds: Rich, Job, Criminal record. Occupation: Bricklayer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roondar Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has shaved his head bald. His eyes are violet.
Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born on a small isolated farm. Through the years after Roondar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Roondar's father didn't care for him much, and the feeling was mutual. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and seeks redemption
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Immigrant, Slave, Nature. Occupation: Beggar
Voice: Farmer accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 79 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2400 gp. Lapis lazuli (15 gp). Tourmaline (50 gp). Jade (50 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kellen Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a grey tunic with white highlights, and long blue pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his black hair. He has a tattooed face.
Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered
History: Sold as a small child to a brothel owner, Kellen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Fletcher and found it very stressful. He has worked as a Fletcher like his father before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Logical, Fighting. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Fletcher
Voice: Italian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Auran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 120 gp. Silver pearl (100 gp). 1 Masterwork Common Ranged Weapon.
Rathkran Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in an above average manner. His green crest is lengthy and is close to two feet long. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He struck the Shepherd job and began his own company from there.
Motivation: Expand his business; and he is unsatisfied with his job
Bonds: Attractive, Job, Rich, Military. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
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