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Advanced [show]


Vondal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. He has a moderate pudge and is not very fit. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are blue.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Vondal and his spouse have recently divorced.

Motivation: He's attracted to the PC; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Antagonistic. Bonds: Religious, Attractive, Has a crush. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Vondal Brawnanvil, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 340 gp.


Social Check DCs


Kipper Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Ugly, Insomniac, Secretive. Bonds: Slave. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Kipper Pilwicken, Male Gnome Rogue 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Fenriz Skill, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a blue and red handkerchief worn on his left side. His silver hair is braided into rings. He has gleaming, smiling gold eyes.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Fenriz was born in the north. At a young age he loved to build and create. After coming to the age of reason, Fenriz took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Mortician.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Persistence, Gifted. Bonds: Immigrant, Job, Rich, Has a crush. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Fenriz Skill, Male Tiefling Druid 12
Medium (5'10") Tiefling, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 68 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Malachite (9 gp). Black pearl (1400 gp). Black opal (1400 gp). Onyx (40 gp). Carnelian (40 gp). Amethyst (140 gp). Azurite (9 gp). Deep blue spinel (1400 gp). Eye agate (9 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears grey trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Efferil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed, Disease. Bonds: Military, Rich. Occupation: Bookbinder

Voice: Smooth and feminine

Attributes [hide]

Efferil Amakiir, Male Elf Warrior 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Amethyst (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Morkral Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Navigator. He is physically well-built. His black hair is thinning but still full. His blue eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and to be a layabout again

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Job, Nature. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Morkral Bigtoe, Male Dwarf Bard 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 92 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)9 (-1) 17 (+3)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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