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NPC Generator

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Advanced [show]


Varis Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His moppish blonde hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered south to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: PTSD. Bonds: Rich, Immigrant, Attractive, Nature. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Varis Firahel, Male Half-Elf Ranger 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 11 (+0)13 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Leaf Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His fur is brown and curly. His blue eyes are passionate and lively.

Personality: Leaf is depressed about a lot of things. He tends to be a nihilist. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Depressed, Shy. Bonds: Attractive, Military, Job. Occupation: Sailor

Voice: American accent

Attributes [hide]

Leaf Wing, Male Tabaxi Cleric 5
Medium (5'5") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 100 gp. Golden yellow topaz (1600 gp). Rhodochrosite (16 gp). Amber (160 gp).


Social Check DCs


Nordak Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a brown cloak and cross-gartered black stockings. He has a hunchback. His long brown hair reaches down to his waist. This amber eyed westerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of drow once and for all.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nordak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of drow

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Nordak Goblinbane, Male Dwarf Warrior 11
Medium (4'4") Dwarf, Lawful Evil (CR 11)
Armor Class 9
Hit Points 98 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnome, Abyssal, Aquan
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 2800 gp. Sard (70 gp). Golden pearl (70 gp).


Social Check DCs


Sweet In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear grey tank tops with green pants. His brown fur is singed and shortened. He has amber eyes and a grey hat with a green feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of southern immigrants he idolized his father. A gifted student he started as a Actor, but he got bored and became a Barkeep. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and wants to open a new tavern

Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sweet In the Wind, Male Tabaxi Rogue 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Lamlis Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered white stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long chestnut beard with little hanging trinkets. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves painting and to teach people painting more than just about anything. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Lamlis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic. Bonds: Attractive, Enemies, Religious. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lamlis Sylvaranth, Male Elf Barbarian 13
Medium (5'1") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 128 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 14 (+2)9 (-1)
Skills Religion +7, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin, Orc
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 2000 gp. Golden pearl (70 gp). Pink pearl (70 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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