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Advanced [show]


Efferil Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of the sun god on his torso. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and gray eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Map Maker, but he was a colossal failure. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Efferil Suithrasas, Male Elf Sorcerer 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 3200 sp. Iolite (40 gp).


Social Check DCs


Three Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'8". He wears a robe, a symbol of luck around his neck, and a monstrous two handed axe on his belt, and his gloved hand is found clutching a monstrous two handed axe. He wears a small hat to hide his balding. His hazel eyes peer out from beneath his small black hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the east. He worked as a nervous Spy and found it very stressful. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Fighting, Logical. Bonds: Immigrant, Job. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Three Mist, Male Tabaxi Paladin 7
Medium (5'8") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man wears a pastel tunic with black highlights, and long red pants that bunch up around his shoes. His clothes are grease stained in places. His white hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Rurik was born on a far northern plains where he grew up under the tutelage of his father, an expert Shipwright. He inherited the family business which he has now maintained for 11 years.

Motivation: To be a Performer again.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Rurik Rakankrak, Male Dwarf Ranger 7
Medium (4'0") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Elven, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Onyx (60 gp). Carnelian (60 gp).


Social Check DCs


Shump Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. He has golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Shump was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Jeweler.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic. Flaws: Shy. Bonds: Job, In love, Poor. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Shump Adley, Male Half-Orc Cleric 7
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)10 (+0) 13 (+1)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 800 gp. Eye agate (13 gp). Azurite (13 gp). Bloodstone (80 gp).


Social Check DCs


Borun Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east, but his parents moved at a very young age to the west. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and to share knowledge with the world

Ideals: Opinionated, Logical. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Masseuse

Voice: Switch between two voices

Attributes [hide]

Borun Greenleaf, Male Halfling Commoner 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 3000 sp. Freshwater pearl (5 gp). 1 Minor magic item.


Social Check DCs

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