Dalgal Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and he perpetually has his dagger ready. He has styled his golden hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Dalgal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a necromancer, Dalgal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Server
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 96 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 500 gp. Deep green spinel (60 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item.
Bûbol Brent, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy black beard and wild black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.
History: His parents moved while he was still in utero so he is the first generation to be born here. Bûbol was born on a far western forest where he grew up under the tutelage of his father, an expert Carpenter. He left for the west, certain he would find work there.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Impulsive. Bonds: Attractive, Immigrant. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Ozyman Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'0" and has the majority of his body covered in plate. His right hand appears badly burned and disfigured. His black hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. Chrysoberyl (120 gp). Golden yellow topaz (1400 gp). Blue quartz (5 gp).
Mugrunden Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He wears a colorful flower in his bronze crest. His eyes are red and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with a spirit at a very young age, Mugrunden has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the west.
Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Laborer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 14)
Armor Class 12
Hit Points 92 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 19 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Infernal, Draconic, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +8
Possessions: 1000 pp. Alexandrite (1600 gp). Hematite (7 gp). Peridot (60 gp). Golden yellow topaz (1600 gp). Carnelian (60 gp). Black pearl (1600 gp).
Aramil Goltorah, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears skinny pants and wears a green and blue robe with the hood down. He has a golden handlebar mustache and slicked back golden hair. He wears a mask on his face.
Personality: Aramil wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Disciplined, Joker. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Detective
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 14000 cp. Silver comb with moonstones (700 gp). Carved bone or ivory statuette (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). 1 Crowbar. 1 Disguise kit. 1 Climber’s kit.
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