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NPC Generator

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Advanced [show]


Bertram Barclay, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He carries with him a set of bows on his belt, each one with a sapphire on the hilt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Bertram has worked very hard to control his curse. Some 3 years later his spouse died after the birth of his son. Heartbroken, Bertram never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Disease. Bonds: In love, Criminal record. Occupation: Ploughman

Voice: Old Prospector

Attributes [hide]

Bertram Barclay, Male Human Druid 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Thomas Mitchell, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is red and curly. He has several tiny amber earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Thomas was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Passionate, Philantrophist. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Thomas Mitchell, Male Human Warlock 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Malachite (6 gp).


Social Check DCs


Dimble Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dimble was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Passionate. Flaws: Antagonistic. Bonds: Immigrant, Rich, Enemies. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Dimble Loofollue, Male Gnome Rogue 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 11 (+0)12 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Elven, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Ethereal Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze, and is pretty ugly. His yellow fur is thinning but still full. His eyes are hazel and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is a great chef.

History: He comes from a rich eastern family. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Guardian, Religious. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Ethereal Candle, Male Tabaxi Aristocrat 1
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs


Ortegar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. He wears a colorful flower in his golden hair. His eyes are blue and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Pacifist. Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Ortegar Strongbones, Male Halfling Druid 12
Small (3'1") Halfling, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 64 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Intimidation +7, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 4000 gp.


Social Check DCs

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