Two Llamas Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy cinnamon fur. He wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. He has a hunchback. His cinnamon fur is braided into rings. His eyes are likewise copper.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Two Llamas has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers
Flaws: Ugly, Antagonistic, Shy, Disease, Insomniac. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 15)
Armor Class 13
Hit Points 124 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
Possessions: 5000 gp. Amethyst (130 gp). Rock crystal (30 gp). Jet (130 gp). Deep blue spinel (1100 gp). Freshwater pearl (12 gp). 1 Medium magic item.
Erdan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly auburn, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions
Ideals: Gifted, Optimist. Flaws: Disease. Bonds: Rich, Religious. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1 Masterwork Thieves’ tools.
Kody Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He likes to wear black tank tops with brown pants. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He can speak with the recently deceased. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Apothecary soon after.
Motivation: To share knowledge with the world; and wants his loneliness to end
Ideals: Gifted, Logical. Bonds: Attractive, Poor, Slave. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate.
Riardon Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Interpreter does, and sports empty pouches on his belt. His tied-back hair is brown. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Interpreter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 9 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
Possessions: 60000 cp. Solid gold idol (1100 gp). Embroidered and bejeweled glove (2000 gp).
Nicor Twist, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears baggy blue pantaloons and a pastel scarf. His hair, while still mostly silver, has prominent grey streaks. His skin is flawless and his white eyes scan people very quickly.
Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a island tribe. He helped his father out around the business and became quite the natural. He has worked as a Tanner like his father before him.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Hedonist. Bonds: Attractive, Military, Nature, Job. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 22 (+6) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
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