Adam Sutton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a violet armored body suit, with a simple brown line shooting up and back down. His whole body is exceptionally muscular. His hair is blonde and curly. His fierce violet eyes like to dwell on things.
Personality: Adam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 7 years old his parents immigrated from the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.
Motivation: An old rival family wants him found; and wants to have a good time and be beloved
Ideals: Artistic, Optimist. Flaws: PTSD. Bonds: Immigrant. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Arjhan Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel coat over a black low-cut shirt, and a deerstalker hat upon his head. He keeps his long silver crest kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.
History: Arjhan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter
Ideals: Pacifist. Bonds: Job, Poor, Family. Occupation: Shepherd
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 47 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 900 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Azzakh Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He very much looks the part of a Ploughman, and he perpetually has his scimitar ready. His gold crest is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: Azzakh is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Azzakh grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He struck the Ploughman job and began his own company from there.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Flaws: Depressed, Lazy. Bonds: Job, Adventurer. Occupation: Ploughman
Voice: Squeaky
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp).
Kiirith Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he sports tan clothing, slightly heavier than average wear. His green crest is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Kiirith is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Shepherd soon after.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Impeccable. Flaws: Fearful. Bonds: Family, Immigrant, Job. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 35000 sp.
Gimûb Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple violet robe with tan stripes complete with hood. He has a slight overbite and is overall scrawny. His auburn hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The war was a terrible time for him, and Gimûb does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.
Motivation: He feels kind of lost in life.
Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Slave Trader
Voice: Whispers
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 15)
Armor Class 11
Hit Points 74 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 400 pp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Jeweled anklet (4000 gp). Silver comb with moonstones (100 gp). Silver ewer (50 gp). Gold dragon comb with red garnet eye (300 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Finely wrought small gold bracelet (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Silver chalice with lapis lazuli gems (80 gp). Jeweled electrum ring (8000 gp). A necklace of small pink pearls (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
