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Advanced [show]


Corkitron Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright auburn hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Blacksmith, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Bonds: Adventurer, Family, Poor. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Corkitron Copperkettle, Male Halfling Commoner 7
Small (3'2") Halfling, Neutral Good (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 16 (+3)10 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3

Possessions: 120 pp.


Social Check DCs


Olunt Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is singed and shortened. He has several tiny topaz earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Sculptor business at a young age. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Rich, Job, Debt. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Olunt Daerdahk, Male Dwarf Paladin 5
Medium (4'0") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp).


Social Check DCs


Hobart Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black tunic with pastel highlights, and long blue pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. He has moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Marshal, Hobart learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better world.

Motivation: Sabotage a competitor; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Optimist, Entrepeneur. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Hobart Quickstep, Male Halfling Commoner 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 16 (+3)18 (+4)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40000 cp. Sard (70 gp).


Social Check DCs


Randal Read, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is cut short with large spiked bangs in the front. His green eyes have a joyful gleam in them most of the time.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with his god.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Racist. Bonds: Religious, Criminal record, Debt. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Randal Read, Male Human Sorcerer 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs


Bertram Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light blue in addition to tight pants. His moppish red hair is in a traditional bowl cut. His eyes are brown and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has all his life been fascinated with music.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Artistic. Flaws: Antagonistic, Insomniac. Bonds: Criminal record, Guardian. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Bertram Kettlewhistle, Male Halfling Druid 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 10 (+0)16 (+3)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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