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Advanced [show]


Dondon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears black leather gloves, a black jacket, and tight pants, and is pretty ugly. His hair is cut close to his head. His eyes, though not visible through his cowl, are violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Bricklayer in town.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He has achieved small success as a Bricklayer.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Dondon TellPenny, Male Halfling Barbarian 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 75 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)17 (+3) 10 (+0)11 (+0)
Skills Investigation +6, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnome, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Shame, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a pastel suit, brown shirt, and black tie. His hair is black and curly. His eyes, though not visible through his cowl, are silver.

Personality: A skeptical and narcissistic man, Zepar's first love is himself. His second love is also himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Zepar hails from a village terrorized by giants. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Impeccable. Bonds: Criminal record, Enemies, Nature. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Zepar Shame, Male Tiefling Ranger 3
Medium (5'11") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Roland Kensley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Tanner, and is pretty ugly. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Roland took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Job, Family. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Roland Kensley, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp.


Social Check DCs


Trynnicus Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in a clean brown cloak covering his clean studded leather. His blue crest is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Insomniac, Cynical, Fearful. Bonds: Poor. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Trynnicus Caavylteradyn, Male Dragonborn Paladin 4
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 15 (+2)13 (+1) 13 (+1)18 (+4)
Skills Athletics +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +5 / 1d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp.


Social Check DCs


Edge In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a Stetson hat to cover his moderate length white fur. His eyes are copper and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants him found; and to share knowledge with the world

Ideals: Passionate, Logical. Bonds: Mentor, Poor. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Edge In the Wind, Male Tabaxi Cleric 5
Medium (5'11") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)9 (-1) 10 (+0)17 (+3)
Skills Insight +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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