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NPC Generator

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Advanced [show]


William Cotton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He uses divination through singing.

History: William hails from a village terrorized by dire rats. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved; and revenge

Ideals: Gifted, Optimist. Bonds: Job, Enemies, Military. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

William Cotton, Male Human Bard 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills History +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean tan cloak covering his clean studded leather, and is pretty ugly. He sports a long red beard, and similarly colored long hair. His brown unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Cartwright in town.

History: Gormogord was born in the east. At a young age he loved to build and create. A freak accident while working with his Sailor mother left him crippled. He then took over the family business and is one of the better Cartwright for hire.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Gormogord High-hill, Male Halfling Cleric 4
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. Hematite (14 gp). Citrine (80 gp). Star rose quartz (80 gp). Aquamarine (600 gp).


Social Check DCs


Eberk Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears many layers of old clothing at all times. His clothes are grease stained in places. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He enjoys reading and quiet.

History: The child of western immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He is content.

Ideals: Artistic, Logical. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Eberk Eversharp, Male Dwarf Barbarian 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 43 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)9 (-1) 13 (+1)11 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Windy Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown cloak and cross-gartered blue stockings. He has done his best to style his cinnamon fur to look like a famous performer. His eyes are a pleasant amber.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Job, Slave. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Windy Running, Male Tabaxi Ranger 10
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)12 (+1) 13 (+1)15 (+2)
Skills Insight +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1400 gp. Hematite (6 gp). Banded agate (6 gp). Peridot (60 gp). Moss agate (6 gp). Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs


Ortegar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly blonde, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He receives visions of the future at random moments

History: Born to a Spice Merchant, his mother struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To find somewhere to settle down; and doesn't want to be a detective and was forced into it by his family

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Family. Occupation: Detective

Voice: German accent

Attributes [hide]

Ortegar Hogcollar, Male Halfling Cleric 4
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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