Paggen Sympony, Male Gnome [Permalink]
Personal [hide]
Description: An older man who prefers to wear white clothing when he does not wear armor, he is not a threatening figure. He has a long white beard with little hanging trinkets. His ears are large.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Paggen lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.
Motivation: To protect his home; and an old rival family wants him found
Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Family, Rich, Guardian. Occupation: Cook
Voice: Scratchy, weak
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 20 (+5) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Gold and topaz bottle stopper cork (700 gp). Gold and topaz bottle stopper cork (700 gp).
Caeldrim Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a ruthless business man, a trait he acquired from his father.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. Now he works as a poetry tutor during his time off.
Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Spring Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His yellow fur is matted, messy, and big. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Spring isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Rich, Criminal record, Immigrant. Occupation: Gardener
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 63 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Goblin, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 800 gp. Violet garnet (600 gp). Chalcedony (50 gp). Azurite (5 gp). Sardonyx (50 gp). Blue quartz (5 gp). 1 Minor magic item.
Duergath Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his spear. His hair is auburn and curly. His eyes are green and beady.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them
History: Duergath lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers.
Flaws: Ugly, Shy, PTSD. Bonds: Family. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1100 gp. Banded agate (16 gp). 1 Minor magic item.
Thorpe Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His hair, while still mostly white, has prominent grey streaks. His eyes, though not visible through his cowl, are gray.
Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Thorpe grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker, Artistic. Bonds: Adventurer, Job. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 8000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
