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Advanced [show]


Crampernap Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears blue leather gloves, a blue jacket, and tight pants. With bright silver hair and a scraggly beard. His green eyes are slightly larger than normal.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Mortician profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Mortician, but he got bored and became a Layabout. He became a Layabout soon after.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Mundane. Bonds: Job. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Crampernap Rofferton, Male Gnome Warrior 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 19 (+4)13 (+1) 17 (+3)12 (+1)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +3

Possessions: 250 gp.


Social Check DCs


Azaki Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft white waves gently in the breeze. His blonde hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Azaki was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic, Passionate. Bonds: Rich, Attractive, Military. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Azaki Ostoroth, Male Elf Cleric 5
Medium (4'11") Elf, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 10 (+0)16 (+3) 17 (+3)12 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Elven, Terran, Sylvan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 20000 cp. A life-sized copper and silver statuette of a cockatrice. (60 gp). Gold and topaz bottle stopper cork (1300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Brottor Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He likes to wear blue tank tops with brown pants. He has a hunchback. He keeps his blonde hair in a pixie cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His necromantic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Adventurer.

Motivation: He has comitted a past crime that haunts him to this day; and he wants nothing more than to rejoin the army

Ideals: Artistic, Gifted. Flaws: Ugly, Insane. Bonds: Military. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Brottor Goblinbane, Male Dwarf Barbarian 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 105 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)9 (-1) 18 (+4)7 (-2)
Skills Deception +2, Religion +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. 1 Minor magic item.


Social Check DCs


Alston Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. His brown eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Bounty Hunter, Alston learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alston Glittergem, Male Gnome Adept 5
Small (3'8") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 800 gp. Freshwater pearl (9 gp). Carnelian (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a tan wide-brimmed hat and tan clothes. His head has been shaved. His eyes are a pleasant blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: Don hails from a village terrorized by brigands. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and sabotage a competitor

Flaws: Ugly, Shy, Addict. Bonds: Enemies, Nature, Job. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Don Beitz, Male Human Cleric 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. Amber (70 gp).


Social Check DCs

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