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Advanced [show]


Wrenn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. His blonde hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.

History: The child of northern immigrants he idolized his father. Wrenn was born on a far northern mountains where he grew up under the tutelage of his father, an expert Mercenary. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Wrenn Musgraben, Male Gnome Sorcerer 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 1 Minor magic item.


Social Check DCs


Arnold Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His skin is fair and his fingers are delicate and long. His brown hair is drawn into a tight pony tail with a cross scrunchie. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic, Disease, Insomniac. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Arnold Hailey, Male Human Sorcerer 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 56 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)10 (+0) 14 (+2)17 (+3)
Skills Performance +6, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Violet garnet (300 gp). White opal (500 gp). Jet (110 gp). Peridot (20 gp). Peridot (20 gp).


Social Check DCs


Guy Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long silver hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a slaver, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Shy. Bonds: Military, Mentor. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Guy Koehlanna, Male Half-Elf Rogue 2
Medium (5'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp.


Social Check DCs


Richard Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large golden tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Richard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful slaver made him what he is. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and half-elven compassion

Ideals: Extrovert. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Richard Withrethin, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp. Rose (20 gp).


Social Check DCs


Quick On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his gray fur in a flapper bob. He has a dull look in his yellow eyes.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Quick is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero

Ideals: Justice, Impeccable. Flaws: Disease. Bonds: Mentor, Adventurer. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Quick On the Mountaintop, Male Tabaxi Paladin 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)14 (+2) 18 (+4)16 (+3)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 gp.


Social Check DCs

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