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Advanced [show]


Scrag Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green broad hat and green clothes. He has wavy silver hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his mother.

History: Scrag was born with his mother's beautiful face. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Scrag began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Entrepeneur. Flaws: Shy, Addict. Bonds: Attractive, Enemies. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Scrag Hornsby, Male Half-Orc Expert 7
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +6, History +6
Senses Passive Perception 11
Languages Common, Orc, Halfling, Infernal, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6

Possessions: Chrysoprase (30 gp). Obsidian (13 gp). White pearl (50 gp). Amethyst (50 gp).


Social Check DCs


Andram Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His black hair is lengthy and is close to two feet long. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Andram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Body Guard.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Nature, Job. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Andram Pain, Male Tiefling Fighter 5
Medium (5'7") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Nature +6, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp. Onyx (40 gp).


Social Check DCs


Theodoric Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. He wears his hair in dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Immigrant. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Theodoric Pinkerton, Male Human Commoner 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)17 (+3) 15 (+2)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 30 gp.


Social Check DCs


Oskar Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man typically wears yellow cloth garments or leather armor, and sports empty pouches on his belt. His golden hair has been sun bleached extensively. His eyes are likewise gray. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, Oskar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Impeccable. Bonds: Attractive, Adventurer, Mentor, Nature. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Oskar Torunn, Male Dwarf Barbarian 5
Medium (4'5") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 15 (+2)9 (-1)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold and topaz bottle stopper cork (1300 gp). Old masterpiece painting (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His hair is white, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is skeptical of what others tell him and is slow to trust.

History: Born in the east his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Attractive, Poor. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Gomory Beckwith, Male Human Adept 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 19 (+4)16 (+3)
Skills Animal Handling +7, Investigation +5
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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