Lone Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a black shirt with thin brown vertical stripes and white pants. His orange fur is lengthy. He is baby faced.
Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.
History: He got into the Doctor business at a young age. Cursed with a spirit at a very young age, Lone has worked very hard to control his curse. He inherited the family business which he has now maintained for 14 years.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and wants to open a new tavern
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Poor, Job. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp.
Fargrim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a halberd on his belt. He has a moderate pudge and is not very fit. His auburn hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting, Joker. Bonds: Attractive, Family, Poor. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp.
Krakhorn Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His brown hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Eccentric and domineering, Krakhorn will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered poetry. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krakhorn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Extrovert, Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Courier
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paymon Rise, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, black cloak. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.
History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Bowyer
Voice: Indian accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Ghûra Camden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. He carries a battered crossbow and tarnished shortspear as well. His long golden hair reaches down to his waist. His eyes are blue and catlike.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Armorer job and began his own company from there.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Fighting. Flaws: Insane. Bonds: Rich, Job, Criminal record, Military. Occupation: Armorer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 800 gp. Carnelian (80 gp). Rock crystal (80 gp). Peridot (80 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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