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Foxilon Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown armored body suit, with a simple grey line shooting up and back down. His hair is always cut to a buzz. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Foxilon grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern; and to be a detective again

Ideals: Justice. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Foxilon Bigheart, Male Halfling Warlock 12
Small (3'0") Halfling, Chaotic Neutral (CR 12)
Armor Class 15
Hit Points 89 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Insight +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 1000 gp. Finely wrought small gold bracelet (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver ewer (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Olunt Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Olunt took refuge in the old dungeon and found the beat up falchion and armor he uses now. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and his religion dominates his actions

Flaws: Insomniac, Antagonistic. Bonds: Poor, Religious, Nature. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Olunt Torevir, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 15 (+2)7 (-2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Druidic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Alvyn Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. With a patchy white beard and wild white hair. His gray eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.

History: The child of southern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Alvyn was left his mother's suit of armor and trained in its use and care. He left for the south, certain he would find work there.

Motivation: To find somewhere to settle down; and to get a good night's sleep

Flaws: Insane, Insomniac, Mundane. Bonds: Immigrant, Military. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Alvyn Beren, Male Gnome Monk 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Tourmaline (160 gp). Coral (160 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Harvest Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no fur. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it; and regain custody of his son

Ideals: Gifted, Fighting. Flaws: Ugly, Sensitive. Bonds: Rich, Family. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Harvest Of Winter, Male Tabaxi Monk 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Azzakh Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a long, blue cloak. His whole body is exceptionally muscular. He wears his gold crest down. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Azzakh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Azzakh lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Extrovert, Logical. Flaws: Addict. Bonds: Immigrant, Slave, Family. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Azzakh Shestendeliath, Male Dragonborn Expert 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Solid gold idol (300 gp). 2 Smokesticks.


Social Check DCs

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