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NPC Generator

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Advanced [show]


Thar Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He likes to wear blue tank tops with red pants. He has a hunchback. His hair is long and black with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His green eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Ploughman business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Expand his business; and he has passion for adventuring and risk

Flaws: Ugly, Depressed, Fearful. Bonds: Adventurer, Job. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Thar Kent, Male Half-Orc Adept 7
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 12 (+1)10 (+0) 18 (+4)6 (-2)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 70 pp.


Social Check DCs


Gerbo Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is cut jaggedly and amateurishly. His eyes are green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his mother.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He has worked as a Navigator like his mother before him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Entrepeneur. Bonds: Religious, Job, Criminal record. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerbo Folkor, Male Gnome Warrior 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Amber (120 gp).


Social Check DCs


Kyle Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of death on his torso. He has a slight overbite and is overall scrawny. He has a long chestnut beard with little hanging trinkets. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kyle's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Kyle Heiser, Male Human Monk 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 15 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Pandjed Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest is short and silver. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. A gifted student he started as a Servant, but he got bored and became a Locksmith. He is searching for what he claims is his rightful reward.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a servant again

Bonds: Attractive, Job, Adventurer, Religious, Mentor, Debt. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Pandjed Verthisathurgiesh, Male Dragonborn Expert 7
Medium (6'6") Dragonborn, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Athletics +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 7000 sp. Bloodstone (70 gp). Violet garnet (1400 gp). 1 Minor magic item.


Social Check DCs


Gerard Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has dyed his greying red hair a little too much giving a sharp red color. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Gerard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Passionate, Gifted, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Dalanthan, Male Half-Elf Cleric 15
Medium (4'11") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 83 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)18 (+4) 11 (+0)13 (+1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Gnome, Celestial, Ignan, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 3000 gp. Freshwater pearl (9 gp). White opal (1500 gp). Violet garnet (700 gp). Alexandrite (700 gp). Sard (60 gp). Tourmaline (100 gp). Lapis lazuli (9 gp). Freshwater pearl (9 gp). Rose (60 gp). Alexandrite (700 gp). Black pearl (700 gp). 1 Medium magic item.


Social Check DCs

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