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NPC Generator

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Advanced [show]


Shivering Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His brown fur has been sun bleached extensively. His eyes are yellow and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Bonds: Slave, Religious, Mentor. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Shivering Paws, Male Tabaxi Rogue 10
Medium (5'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 10 (+0)10 (+0)
Skills History +4, Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1700 gp. A silver and pearl hairclip (90 gp). Golden circlet with four aquamarines (3000 gp). Silver chalice with lapis lazuli gems (160 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Pallabar Dunben, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He very much looks the part of a Guard. His golden hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He struck the Guard job and began his own company from there.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Job, Attractive. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Pallabar Dunben, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills History +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp. 1 Chain shirt. 1 Chain shirt. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs


Barendd Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. He has white hair. This violet eyed easterner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He enjoys reading and quiet.

History: A powerful wizard made him what he is. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical, Gifted. Bonds: Attractive, Mentor. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Barendd Brawnanvil, Male Dwarf Aristocrat 7
Medium (4'0") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4

Possessions: 300 gp. Jeweled gold crown (2000 gp). Black velvet mask with numerous citrines (60 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Krusk Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely tan suit with green socks and a vest with buckled shoes. He is an epitome of beauty. His chestnut hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich, Immigrant. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Krusk Marlee, Male Half-Orc Cleric 4
Medium (5'2") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp.


Social Check DCs


Quarion Berevan, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man dresses well, wearing black shirts, loose pants, and blazers most of the time. His white hair, when down, is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of southern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Quarion Berevan, Male Elf Expert 9
Medium (5'3") Elf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 26 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 13000 sp. Onyx (80 gp). Onyx (80 gp). Azurite (16 gp). Sard (80 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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