Drogo Chester, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy auburn hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Server business at a young age. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Military. Occupation: Server
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 6000 cp.
Faran Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is typically in his Navigator uniform. He keeps his red hair in a pixie cut. His blue eyes dart from person to person to random spaces in the air.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Faran was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Justice. Bonds: Job, Poor, Criminal record. Occupation: Navigator
Voice: Soft and melodious
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Banded mail.
Erevan Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears baggy grey pantaloons and a black scarf. He sports a long brown beard, and similarly colored long hair. He has blue eyes and a grey hat with a black feather.
Personality: He is extraordinarily eccentric. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Assassin, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Elven conditions. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Racist. Bonds: Family, Poor. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Ulfgar Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a very good compulsive liar and kleptomaniac.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Ulfgar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ulfgar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ulfgar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Selfish. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 70 pp. 8 Acid flasks.
Târz Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears black cloth garments or leather armor, and is pretty ugly. His tied-back hair is white. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a brothel owner, Târz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Flaws: Ugly, Hedonist. Bonds: Adventurer, Mentor, Family. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Halfling
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 30 pp.
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