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NPC Generator

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Advanced [show]


Immeral Hanali, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'8" and wears a violet collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His right hand appears badly burned and disfigured. He keeps his auburn hair in a pixie cut. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted martial powers by his dying brother.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Joker, Gifted, Entrepeneur. Flaws: Mundane. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Immeral Hanali, Male Elf Adept 13
Medium (4'8") Elf, Lawful Good (CR 13)
Armor Class 15
Hit Points 65 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)18 (+4) 17 (+3)13 (+1)
Skills Insight +7, Investigation +8
Senses Passive Perception 13
Languages Common, Elven, Druidic, Terran, Halfling, Auran
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Leighton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His white hair is knotted and matted. His eyes are a pleasant amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He feels kind of lost in life; and an old rival family wants him found

Flaws: Ugly, Shy, Depressed. Bonds: Military, Family. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Anselm Leighton, Male Human Cleric 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)10 (+0) 11 (+0)17 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp. Moonstone (70 gp).


Social Check DCs


Frug Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large blue jacket. He sports a flattop hair cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the north to a Guard, Frug learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new guard responsibilities is difficult

Flaws: Shy. Bonds: Job, Criminal record, Family. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Frug Waggletop, Male Gnome Wizard 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3200 sp.


Social Check DCs


Skûn Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. His black hair is still thick. His eyes are a pleasant green.

Personality: Skûn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Skûn lived on a farm with his father, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: He has decided he is irredeemable.

Ideals: Artistic. Bonds: In love, Family, Criminal record. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Skûn Denholm, Male Half-Orc Monk 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Zircon (80 gp). Violet garnet (1500 gp). Jet (90 gp). Blue star sapphire (1500 gp). 1 Minor magic item.


Social Check DCs


Dworic Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many grey ritualistic tattoos. He prefers to wear brown clothing when he does not wear armor. His head has been shaved. His hazel eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Dworic isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the north. His childhood dream was to be a Merchant, but he was a colossal failure. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: Expand his business; and retire the richest man in the north

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Dworic Torunn, Male Dwarf Bard 11
Medium (4'5") Dwarf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 37 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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