Alberich Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly kukris and axes. He has done his best to style his auburn hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alberich is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family Cursed with unlife at a very young age, Alberich has worked very hard to control his curse. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and his spouse's relatives view him with great suspicion
Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Attractive, Family. Occupation: Scribe
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
Possessions: 1100 sp.
Shedinn Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a moderate pudge and is not very fit. He has done his best to style his red crest to look like a famous performer. His red eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Shedinn embodies much of what other species detest in the Dragonborns. He has all his life been fascinated with poetry.
History: Born to a Tanner, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered poetry. He has since lost track of the people in his past.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Family, Religious. Occupation: Knight
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
Possessions: 8000 sp. Alexandrite (1000 gp). Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.
Prâk Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His white hair is drawn into a tight pony tail with a rose scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.
History: The child of a Hunter, who enjoyed hunting, Prâk was taken on many hunting expeditions. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels that his past leaves him morally obligated to help; and he wants to meet his childhood hero
Flaws: Shy, Fearful. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 36 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mâku Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. His brown hair is smooth and relatively long. He wears an eyepatch.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Detective business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He struck the Detective job and began his own company from there.
Motivation: He feels threatened by others; and wants to open a new tavern
Flaws: Ugly, Antagonistic, Shy, Fearful. Bonds: Job, Family. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 sp.
Warryn Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'8". He usually wears his tan robe and has his longbow always slung over his shoulder. He keeps his white hair in a pixie cut. He has gleaming, smiling green eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Warryn is combative with any and all who dare try his patience in the slightest.
History: A powerful wizard made him what he is. While studying, he fell in love. They married and had a daughter. He has drifted from career to career and currently works as a Painter.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Justice. Bonds: Job, Mentor, In love, Religious. Occupation: Painter
Voice: Rolls R's
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 100 gp. Banded agate (11 gp). Black star sapphire (900 gp). Moss agate (11 gp).
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