Nordak Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is thinning but still full. His eyes, though not visible through his cowl, are violet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is frequently practicing swordplay.
History: The child of a Mayor, who enjoyed hunting, Nordak was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Justice. Bonds: Military, Nature. Occupation: Stableman
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 52 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp.
Wymar Badger, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a white suit, black shirt, and brown tie. He wears his silver hair down. His eyes are likewise gray. His teeth are white and perfect.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found
Ideals: Justice. Flaws: Forgetful. Bonds: Immigrant, Attractive, Family. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Deep green spinel (140 gp).
Roger Kenley, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He is physically well-built. He has a very tight haircut. His gray eyes peer out from beneath his Stetson yellow hat.
Personality: He will rave to anyone who will listen. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north to a Herbalist, Roger learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg
Ideals: Logical, Fighting. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Herbalist
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 50 gp.
Einkil Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His hair is black and very short. He has a tattooed face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Sold as a small child to a wizard, Einkil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Mundane. Bonds: In love, Mentor. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. He keeps his long blonde hair kept up in a rat tail. His green unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Elven culture. He is able to fit into much smaller and tighter spaces than normal.
History: Azaki lived on a farm with his mother, near the main road leading to a nearby town. Azaki abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Gifted. Flaws: Disease, Racist. Bonds: Attractive, Family, Adventurer. Occupation: Fisher
Voice: Squeaky
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 500 sp.
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