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Advanced [show]


Skirt Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. He has moderate length yellow fur. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He wants to get laid; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Shy, Selfish. Bonds: Slave, Mentor. Occupation: Seamstress

Voice: Slurs words

Attributes [hide]

Skirt Of Snakes, Male Tabaxi Expert 3
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Oblar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with small hat. He wears his red hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Oblar was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oblar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oblar. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his old friends; and obtaining odd cultural halfling artifacts is his passion

Ideals: Justice. Bonds: Religious, Attractive, Criminal record, Adventurer. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Oblar Whispermouse, Male Halfling Cleric 8
Small (2'11") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 65 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Adrik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. He is physically well-built. He has wavy blonde hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful slaver made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and expand his business

Bonds: Rich, Attractive, Job, Family, Mentor. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Adrik Frostbeard, Male Dwarf Cleric 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 13 (+1)6 (-2)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 350 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Direcris Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" northern man, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze. His crest is greying and his face has many wrinkles. His gold eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Professionalism, Extrovert. Flaws: Insomniac. Bonds: Rich, Military. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Direcris Sumnarghthrysh, Male Dragonborn Expert 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Perception +4, Religion +6
Senses Passive Perception 16
Languages Common, Draconic, Goblin, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1800 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Golden circlet with four aquamarines (2000 gp). Silver ewer (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozikth Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His blue crest is smooth and relatively long. His face is scarred and worn.

Personality: Mozikth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 5 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Mozikth Orexijandilin, Male Dragonborn Aristocrat 4
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 11000 sp.


Social Check DCs

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