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Advanced [show]


Amûg Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. He has white hair. He has a dull look in his amber eyes.

Personality: Amûg wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Amûg studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Gifted. Flaws: Hedonist. Bonds: Attractive. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Amûg Staurheim, Male Half-Orc Adept 2
Medium (5'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 11 (+0)6 (-2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp. Red-brown spinel (140 gp). Red garnet (140 gp). Malachite (11 gp).


Social Check DCs


Gunter England, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Mortician again.

Ideals: Joker. Bonds: Attractive, Job, Criminal record, Immigrant. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter England, Male Human Monk 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 18 (+4)15 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 14
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Fargas Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His black hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The war was a terrible time for him, and Fargas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Fargas was left his father's suit of armor and trained in its use and care. In the meantime he has taken over work as a Farmer and occasionally as a mercenary.

Motivation: He feels kind of lost in life; and to prove his worth to the world

Flaws: Sensitive, Depressed. Bonds: Attractive, Military. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Fargas Goodearth, Male Halfling Sorcerer 5
Small (2'11") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 2000 sp.


Social Check DCs


Uthemar Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. With a patchy white beard and wild white hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his mother was called into army service. A gifted student he started as a Bather, but he got bored and became a Adventurer. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Sensitive, Selfish. Bonds: Military, Job. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Uthemar Meliamne, Male Elf Paladin 7
Medium (5'3") Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Athletics +3, History +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp. Eye agate (6 gp). Freshwater pearl (6 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His chestnut hair is thinning but still full. His amber eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Poor. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Fargrim Stoutale, Male Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 2000 sp.


Social Check DCs

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