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NPC Generator

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Advanced [show]


Kriv Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man usually wears his green robe and has his falchion always slung over his shoulder. He has styled his black crest well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.

History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Kriv Zzzxaaxthroth, Male Dragonborn Sorcerer 5
Medium (6'5") Dragonborn, Neutral Evil (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large brown tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast mountains. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption.

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Wymar Durkin, Male Half-Elf Ranger 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Thamuz Secret, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His white hair is braided into rings. His eyes are black and beady.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Thamuz hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Thamuz was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To be a Sailor again.

Flaws: Ugly. Bonds: Poor, Job, Immigrant, Enemies, Criminal record. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Thamuz Secret, Male Tiefling Cleric 1
Medium (5'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10 pp. Moss agate (5 gp). 1 Banded mail.


Social Check DCs


Gilbert Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green cloak and cross-gartered black stockings, and a wedding ring on his right hand. His white hair is cut short with large spiked bangs in the front. He has gleaming, smiling gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the north, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Gilbert's homeland. Gilbert decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Logical, Fighting. Bonds: In love, Immigrant. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Gilbert Ariessus, Male Half-Elf Cleric 13
Medium (5'11") Half-Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 69 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 100 pp. Large well-done wool tapestry (500 gp). A delicate brass dragon egg (10 gp). 1 Medium magic item.


Social Check DCs


Mindartis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears blue cloth garments or leather armor. His black hair is unkempt and raggedy. His eyes are likewise green.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to find somewhere to settle down

Ideals: Joker, Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Mindartis Rothenel, Male Elf Druid 13
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 40 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 6 (-2)12 (+1) 10 (+0)9 (-1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp. Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A delicate brass dragon egg (80 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A necklace of small pink pearls (3000 gp). Embroidered and bejeweled glove (4000 gp). Sapphire pendant on gold chain (500 gp). Jeweled gold crown (6000 gp). Solid gold idol (700 gp).


Social Check DCs

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