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Advanced [show]


Sweet Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man does not wear sleeves and tends to eschew shirts when he can avoid it, and a wedding ring on his left hand. He has moderate length brown fur. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Sweet speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Many brigands want him driven away.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: In love, Enemies, Rich. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Sweet Plume, Male Tabaxi Commoner 5
Medium (6'2") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Sylvan, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of clubs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has styled his orange fur well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a very good compulsive liar and kleptomaniac.

History: Cask was raised in a hard working conservative environment. He worked as a nervous Barber and found it very stressful. He has achieved small success as a Barber.

Motivation: He has decided he is irredeemable; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Cask Of Wine, Male Tabaxi Barbarian 7
Medium (5'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 72 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)19 (+4) 12 (+1)12 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Infernal, Celestial
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 10000 sp. Peridot (70 gp). Alexandrite (200 gp).


Social Check DCs


Wiggens Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green armored body suit, with a simple tan line shooting up and back down. His chestnut hair is thinning but still full. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with singing.

History: Wiggens was born the youngest of three triplets. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Wiggens Fabblestabble, Male Gnome Sorcerer 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Pijjirik Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large black mantle and cape that has been intricately interwoven into his brown robe. His crest is short and black. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Pijjirik hails from a village terrorized by dire rats. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pijjirik took refuge in the ruined castle and found the beat up longsword and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pijjirik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many dire rats want him driven away.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Nature, Enemies. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pijjirik Turnuroth, Male Dragonborn Ranger 7
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Deep blue spinel (1100 gp). Obsidian (4 gp).


Social Check DCs


John Coombs, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a worn and beaten armor. His right leg appears badly burned and disfigured. He has a long black beard with little hanging trinkets. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments

History: John was born the youngest of three triplets. After coming to the age of reason, John took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Sensitive. Bonds: Family, Immigrant. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

John Coombs, Male Human Adept 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp.


Social Check DCs

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