Lone In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail, and sports empty pouches on his belt. He has beige fur. His copper unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gifted from a young age, Lone studied abroad. His martial abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Criminal record. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
Possessions: 12000 gp. Pink pearl (50 gp). Moonstone (50 gp). Citrine (50 gp). Deep blue spinel (1600 gp). Chrysoberyl (50 gp). Malachite (10 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Banded agate (10 gp). Jet (50 gp). Aquamarine (1600 gp). Black star sapphire (1100 gp). Sardonyx (50 gp). Amber (50 gp). Chrysoprase (50 gp). Jet (50 gp). Blue star sapphire (1100 gp). Malachite (10 gp). Silver pearl (50 gp). Obsidian (10 gp). Golden yellow topaz (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Naill Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears baggy grey pantaloons and a brown scarf. His hair, while still mostly black, has prominent grey streaks. His skin is flawless and his violet eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich southern family. He found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He uses money and sex appeal to get what he needs; and he's looking for his big break
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Detective
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 4000 cp. 1 Banded mail.
Mindartis Firahel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He has done his best to style his golden hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of a Ruler, who enjoyed hunting, Mindartis was taken on many hunting expeditions. Mindartis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants revenge against brigands; and to reunite with his old friends
Flaws: Fearful. Bonds: Guardian, Nature, Adventurer, Enemies. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: Malachite (13 gp). 1 Thunderstones. 6 Acid flasks.
Tharivol Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He carries with him a set of morningstars on his belt, each one with a aquamarine on the hilt. His long brown hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are gray.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Tharivol lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Performer and found it very stressful. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and an old rival family wants him found
Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Family, Job. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 10)
Armor Class 14
Hit Points 64 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +5
Possessions: 14000 sp. Alexandrite (700 gp). Rose (60 gp). Golden pearl (110 gp). Freshwater pearl (7 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). 1 Minor magic item.
Nuraval Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, wearing green shirts, loose pants, and blazers most of the time. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born into a rich family. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in flail use. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Many goblins want him driven away; and money/treasure
Ideals: Justice, Fighting. Bonds: Attractive, Enemies, Rich. Occupation: Bricklayer
Voice: Slurs words
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!
